However, recognizing and correcting these common foundational errors is the fastest way to improve your gameplay.
In this guide, we will highlight the absolute most frequent mistakes and provide actionable advice to fix them.
The Sin of Over-Capping
This concept, known as 'leaking,' will slowly but surely put you at an insurmountable economic disadvantage.
Even if that skeleton or spirit does zero damage, cycling it is better than wasting the energy entirely.
- Don't give away your defensive position.
- Top players are incredibly efficient.
- It is mathematically a terrible decision.
The Fear of Tower Damage
If a lone, weak archer walks across the bridge, a novice will often panic and drop a five-cost unit to stop it.
Taking a few hundred points of damage is completely acceptable if it allows you to build a massive, unstoppable counter-attack.
| Error | The Consequence |
|---|---|
| Dropping everything at the river | The opponent defends on their side with the help of their tower, generating a massive positive trade |
| Clumping troops together | A single fireball or poison spell will destroy your entire army instantly |
The Solo Mindset
Finally, novices often focus entirely on their own cards and ignore what the opponent is doing entirely.
Start small: just try to remember if they have used their main heavy spell recently.
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